Job summary
Job category | IT Engineering (System Engineer / Web / Gaming)/System Engineer (Upstream Process / Sales) |
---|---|
Industry | Other/ |
Employment type | Uncategorized |
Position level | Other |
Number of openings | 1 |
Desired entry time | - |
Required language skill | - |
Foreign language competence | - |
Working hours | Others |
Welfares / Leave systems |
Work details
<Job responsibility>
This position belongs to CG department.
Main responsibility is as below:
・Develop software for Playstation 4 and Nintendo switch.
・Create 3D graphics for video games (PS4, PSVITA, PC, Nitendo Switch...)
・Create 3D character model, 3D context
・Create 3D motion, Processing 3D video clips, Video games.
<Necessary Skill / Experience >
・Education: Bachelor degree in Art related university or major (University of Industrial Fine Art, FPT Arena, Arena Multimedia)
・Gender: Any
・Age: 24-30 years old
・Language: Not required
・Experience: Have at least 2 years experience working in with 3D graphics tools such as 3Dmax or Maya.
<Preferable Skill / Experience>
・English or Japanese skill
・Working experience in Game industry.
<Personality>
Likes making game and knows about this company's game.
KOEI TECMO integrates the Group's planning and developmental strengths to provide entertainment contents overflowing with creativity. Following our management principle, "IP Creativity & Deployment," we strive to create new games and deploy them through the 5 areas our Group focuses on, "Platform," "Genre," "Collaborations," "Tie-ups," and "Global" in order to create an ever broadening fan base.
About interview